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I have no issue with a hunger/thirst system but can see how it can get annoying at times though. I especially can see how it can be annoying if it were to mess with the player's view and or have some time of debuffs such as loss of health or stamina. I do like how it would encourage players to...
What does Mark Wahlburg have to do with stocks?
I see the stock market as a learning experience for new people. I learned a lot of basic new stuff through SA-MP which helped me in life.
I'd like to see CKs happen more frequently too tbh. I'm all for players losing assets and overall networth as it'll keep a stable economy. If you picture it, roleplay economy and irl economy are two different things. IRL economy tends to fluctuate as role play only goes up, with slight drops due...
Would be ideal having players work at every 24/7 so it brings life to the city. One thing I do know, players sometimes don't want to rp but rather grind out money which is fine. So I'm still in the middle of what CAN be ideal for both sides, but favor roleplay.
Was thinking more of an automated system where you "clock in" and get paid every 10 minutes or so, adding it to your paycheck. This'll allow players to stop working when ever necessary. Of course staff team members will supervise player's roleplay, or player reports on such employees. Main goal...
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